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some of you may have seen my posts regarding the game demo i'm producing.. it's at its roots an interface for harmonic communications, a platform if you would for an audio experiment i'm producing.
one of the key aspects is to have the various star systems, with their central star, providing the backing music for players to integrate their own style with.
essentially, the backing music is the basic rythmic structure that the players use frequency matching to increase and maintain the power of their skills.
what i'm looking for at this stage is musicians, not necessarily producing electronica only, to work with, to get a few examples in there of 'community'. the length of the tracks is fairly irrelevant for the game's purposes, as all tracks will be run through a fairly (at this point) minor frequency analysis to gather the required information for the engine.
would any of you be interested in this project? upon full release there will be methods for anyone really to submit their tracks into the main game engine, for now however i'll need to do it manually.
thanks all,
chris.
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I've music of all kinds, raw, classical, wild, native, exotic, rare, ethnic, rock, electronic
and I love video games...lol
www.defever.com
peace,
Octopus
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